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<channel><title><![CDATA[Pop Culture Today - GAMES]]></title><link><![CDATA[http://www.popculturetoday.us/games]]></link><description><![CDATA[GAMES]]></description><pubDate>Fri, 13 Sep 2024 05:01:09 -0700</pubDate><generator>Weebly</generator><item><title><![CDATA[E3 2013, THE ELECTRONIC ENTERTAINMENT EXPO, OPENS JUNE 11-13 AT THE LA CONVENTION CENTER]]></title><link><![CDATA[http://www.popculturetoday.us/games/e3-2013-the-electronic-entertainment-expo-opens-june-11-13-at-the-la-convention-center]]></link><comments><![CDATA[http://www.popculturetoday.us/games/e3-2013-the-electronic-entertainment-expo-opens-june-11-13-at-the-la-convention-center#comments]]></comments><pubDate>Wed, 05 Jun 2013 23:07:18 GMT</pubDate><category><![CDATA[e3]]></category><category><![CDATA[games]]></category><category><![CDATA[technology]]></category><category><![CDATA[xbox]]></category><category><![CDATA[xbox live]]></category><guid isPermaLink="false">http://www.popculturetoday.us/games/e3-2013-the-electronic-entertainment-expo-opens-june-11-13-at-the-la-convention-center</guid><description><![CDATA[ By Alicia Hollinger Hollywood, CA (Pop CultureToday) 6/5/2013 &ndash; As gaming insiders get an  exclusive first hand view of the newest and coolest in gaming, so will  the the general public, as Spike TV broadcasts live multi-platform  coverage of all the action taking place at this year&rsquo;s expo. In a world where media is expanding like a spider web, the concept of  the buzz-friendly word, &ldquo;Transmedia,&rdquo; has been born, and gaming has  become an ever important integral ancillary [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style='z-index:10;position:relative;float:left;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.popculturetoday.us/uploads/2/2/7/7/2277976/6075992.png" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><span style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></span></span> <div class="paragraph" style="text-align:left;display:block;">By <em style="">Alicia Hollinger</em><br /><span style=""></span><br /><span style=""></span> Hollywood, CA (Pop CultureToday) 6/5/2013 &ndash; As gaming insiders get an  exclusive first hand view of the newest and coolest in gaming, so will  the the general public, as Spike TV broadcasts live multi-platform  coverage of all the action taking place at this year&rsquo;s expo.<br /><span style=""></span><br /><span style=""></span> In a world where media is expanding like a spider web, the concept of  the buzz-friendly word, &ldquo;Transmedia,&rdquo; has been born, and gaming has  become an ever important integral ancillary asset to film, TV, comics,  and pretty much everything pop culture. As usual, the day before the  opening, big news is expected from some of the world of gaming biggies:  Microsoft, EA, Ubisoft and Sony, in hopes of thrilling game geeks and  fanatics with potentially life-changing game technology&hellip; Gaming is  quickly becoming more important to its fans than the movie or TV show  they may be based on. Or real life.<br /><span style=""></span><br /><span style=""></span> &ldquo;E3 All Access Live&rdquo; will kick-off its multi-platform coverage on  Spike TV, in HD, from Los Angeles one day before the event is open to  the public on Monday, June 10 (Noon-5:30pm ET/ 9:00am-2:30pm PT) and  continue at 5:30-11:00pm ET / 2:30-8:00pm PT. Spike.com will stream five  more live hours on Tuesday, June 11 (Noon-5:00pm ET/ 9:00am-2:00pm PT).  The live special will also be supported through additional digital pre  and post shows as well as through online simulcasts.<br /><span style=""></span><br /><span style=""></span> Want more E3 info? There&rsquo;s an app for that. Both the Apple Store and  Google Play supply free apps with convenient maps and lists of  exhibitors. Or catch the E3 Insider on the actual E3 website for more  inside peeks (<a style="" title="" href="http://www.e3insider.com" target="_blank">http://www.e3insider.com</a>)<br /><span style=""></span><br /><span style=""></span> E3 annually attracts leading computer and video game companies,  business partners, media and industry analysts from more than 100  countries as well as software developers, buyers and retailers,  programmers, distributors, entertainment industry representatives,  financiers and venture capitalists, importers and exporters,  manufacturers, resellers, researchers, educators, financial and industry  analysts and worldwide electronic and print media.<br /><span style=""></span><br /><span style=""></span> Show Hours: <br /><span></span>     Tuesday, June 11, 2013 12:00PM &ndash; 6:00PM   <br /><span></span>Wednesday, June 12, 2013 10:00AM &ndash; 6:00PM   <br /><span></span>Thursday, June 13, 2013 10:00AM &ndash; 5:00PM    							 		 </div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>]]></content:encoded></item><item><title><![CDATA[BATGIRL AVAILABLE TODAY AS DLC CHARACTER IN INJUSTICE: GODS AMONG US]]></title><link><![CDATA[http://www.popculturetoday.us/games/batgirl-available-today-as-dlc-character-in-injustice-gods-among-us]]></link><comments><![CDATA[http://www.popculturetoday.us/games/batgirl-available-today-as-dlc-character-in-injustice-gods-among-us#comments]]></comments><pubDate>Tue, 21 May 2013 23:32:03 GMT</pubDate><category><![CDATA[comics]]></category><category><![CDATA[e3]]></category><category><![CDATA[games]]></category><category><![CDATA[xbox]]></category><category><![CDATA[xbox live]]></category><guid isPermaLink="false">http://www.popculturetoday.us/games/batgirl-available-today-as-dlc-character-in-injustice-gods-among-us</guid><description><![CDATA[  Warner Bros. Interactive Entertainment today is releasing Batgirl as a  downloadable content (DLC) character for the DC Comics fighting game  Injustice: Gods Among Us. Batgirl is available now on Xbox LIVE&reg;  Marketplace for 400 MS Microsoft Points and will be available in the  next day for PlayStation&reg;Network at a price of $4.99. &nbsp;Also  available today is the Red Sun skin pack featuring skins from Superman&rsquo;s  popular Soviet alternate reality, as well as the Killing Joke skin [...] ]]></description><content:encoded><![CDATA[<div class="wsite-youtube" style="margin-top:10px;margin-bottom:10px;"><div style="text-align: left;"><object width="400" height="330"><param name="movie" value="http://www.youtube.com/v/xAZcpkT7ZIw?version=3"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/xAZcpkT7ZIw?version=3" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" wmode="transparent" width="400" height="330"></embed></object></div></div>  <div class="paragraph" style="text-align:left;">Warner Bros. Interactive Entertainment today is releasing Batgirl as a  downloadable content (DLC) character for the DC Comics fighting game  Injustice: Gods Among Us. Batgirl is available now on Xbox LIVE&reg;  Marketplace for 400 MS Microsoft Points and will be available in the  next day for PlayStation&reg;Network at a price of $4.99. <br />&nbsp;<br />Also  available today is the Red Sun skin pack featuring skins from Superman&rsquo;s  popular Soviet alternate reality, as well as the Killing Joke skin pack  from the Batman: The Killing Joke DC Comics series. Each pack is  available on the Xbox LIVE Marketplace for 240 Microsoft Points and the  PlayStation&reg;Network for $2.99.<br /><br />Developed by award-winning  NetherRealm Studios, Injustice: Gods Among Us introduces a new franchise  in the fighting game genre and a brand new story created in  collaboration between NetherRealm Studios, DC Entertainment and comic  book writers Justin Gray and Jimmy Palmiotti.&nbsp; As the story unfolds,  players will experience the power, gadgetry and unparalleled strength of  some the most popular DC Comics heroes and villains, such as Batman,  Superman, The Flash, Wonder Woman, Green Arrow, Aquaman, The Joker and  others, as they engage in epic battles in a world where the line between  good and evil is blurred.</div>]]></content:encoded></item><item><title><![CDATA[SIMCITY IS BACK]]></title><link><![CDATA[http://www.popculturetoday.us/games/simcity-is-back]]></link><comments><![CDATA[http://www.popculturetoday.us/games/simcity-is-back#comments]]></comments><pubDate>Thu, 14 Jun 2012 05:29:08 GMT</pubDate><category><![CDATA[e3]]></category><category><![CDATA[ea]]></category><category><![CDATA[games]]></category><guid isPermaLink="false">http://www.popculturetoday.us/games/simcity-is-back</guid><description><![CDATA[ The very first video game I ever played that soon got me addicted to the point of staying up for like three days straight is back, is now SOCIAL, but PC only! No comment on when or if a Mac edition will be available. The presentation at E3 looked cool but way more complicated than previous games and seemed somewhat dependent on neighbors. Personally I'm not sure I'd be into a social version of SimCity. If I want to be social, I'll go out into the real city...&nbsp; AH         [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style='float:left;z-index:10;position:relative;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.popculturetoday.us/uploads/2/2/7/7/2277976/8652815.jpg" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div class="paragraph" style='text-align:left;display:block;'>The very first video game I ever played that soon got me addicted to the point of staying up for like three days straight is back, is now SOCIAL, but PC only! No comment on when or if a Mac edition will be available. The presentation at E3 looked cool but way more complicated than previous games and seemed somewhat dependent on neighbors. Personally I'm not sure I'd be into a social version of SimCity. If I want to be social, I'll go out into the real city...&nbsp; AH<br /></div> <hr style='clear:both;visibility:hidden;width:100%;'></hr>  <div><div style="height:20px;overflow:hidden"></div> <div id='248497451903052263-slideshow'> </div>   <div style="height:20px;overflow:hidden"></div></div>]]></content:encoded></item></channel></rss>